THE NANAK METAVERSE
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Description of NANAK METAVERSE Project

THE NANAK METAVERSE PROJECT DESCRIPTION Deep Dive into the Nanak Metaverse Project.
The NANAK METAVERSE will be a simulated 3D world mirroring the actual world we live in. The following key elements will form the foundation of the NANAK METAVERSE;
  • 3D realistic Models of Guru Nanak Heritage Sites and Gurdwaras that are able to give 'Virtual Tours' with a AI-driven Tour Guide (in form of an Avatar). The Models will be 'Digital Twins' of real Sites, Gurdwaras and other Guru Nanak heritage places. These Digital twins will be exact digital replica's located at the exact spot on Google Earth as the real structures.
  • Virtual Auditoriums and Virtual Spaces.
  • Virtual Meetings rooms with far superior capabilities than Zoom.
  • Virtual Malls with Virtual Real Estate, Stores and Shops for vendors to display & sell merchandise.
  • Avatars of key personalities during his lifetime and also prominent figures after his lifetime.
  • AI Virtual Mentors for Emotional, Spiritual and Physical health and welfare.
  • UGC - User Generated Content such as NFT's, Avatars, Non-Violent Games, Stories, Poetry, Art, etc.
There are many other different things that can exist within the Nanak Virtual World, including:
Virtual Landscapes: The Nanak Virtual World can feature a range of virtual landscapes that are inspired by the natural beauty of the physical world. These landscapes can include mountains, forests, lakes, and rivers, and can provide users with a variety of spaces to explore and enjoy.
Virtual Buildings and Monuments: In addition to the Gurdwaras, the Nanak Virtual World can feature virtual representations of other important buildings and monuments from around the world. These can include historical landmarks, cultural centers, and other significant sites that are important to the community.
Virtual Art and Exhibitions: The Nanak Virtual World can feature virtual art galleries and exhibitions that showcase the work of artists from around the world. These virtual spaces can provide opportunities for artists to display their work and for users to discover and engage with new forms of art.
Virtual Events and Performances: The Nanak Virtual World can host virtual events and performances in outdoor scenic and exotic environments created in 3D. Members of the community from around the world can be invited to these exotic places. These events can include musical performances, cultural festivals, and other types of celebrations that showcase the diversity and richness of the community.
Virtual Education and Training: The Nanak Virtual World can host virtual classrooms and training programs that provide educational opportunities to users from around the world. These virtual spaces can be used to teach a variety of subjects and skills, ranging from language and history to technology and business.
Overall, the Nanak Virtual World can be a rich and diverse ecosystem that provides users with a range of experiences and opportunities for engagement. Whether through exploring virtual Gurdwaras, historic monuments, landscapes, engaging with virtual art and exhibitions, or participating in virtual events and performances, users can find many ways to connect with the community and contribute to its growth and development.
Digital Twins of Gurdwaras (Click hear to learn about' Digital Twins') Digital Twins will be the starting place. This includes the placement of prominent Gurdwaras on Google Earth exactly at the location where they are present in real the physical and real world. There are over 300 Sikh Gurdwaras throughout the world.
In the first phase of the project, Digital Twins will be created of the top 50 Gurdwaras in the world starting with Guru Nanak's birthplace - i.e. Gurdwara Janam Asthan (Birthplace) Nankana Sahib, Sri Harmandir Sahib (Golden Temple), Gurdwara Darbar Sahib, Kartarpur, Gurdwara Sacha Sauda, Gurdwara Kartarpur, Gurdwara Punja Sahib, Gurdwara Dera Sahib, Lahore Gurdwara Kabar Rai Bular, Nankana Sahib Nankana Sahib and others.
In the following phases, a mechanism will be put in place for Independent developers to develop 3D virtual models of other Gurdwaras and sites using available and accessible technology. Independent developers or is part of a small development teams can produces 3D Models and On-line games for PC and mobile devices without the financial support of large companies.
AVATARS in the NANAK METAVERSE (Click hear to learn about AVATARS)
One of the main assets in the Nanak Metaverse will be Avatars of notable personalities in Sikh history and present day. Some of the notables are the ten Guru's, Guru Nanak, Guru Angad, Guru Amar Das, Guru Ram Das, Guru Arjan, Guru Hargobind, Guru Har Rai, Guru Har Krishan, Guru Tegh Bahadur and Guru Gobind Singh. Others include Rai Bular Bhatti, Bibi Nanaki, Bhai Mardana, Maharaja Ranjit Singh, Baba Buddha etc,.
These avatars will be created using Artificial Intelligence to create a more realistic and dynamic representation with human-like gestures.
There will also be Avatars that members create. For example members can create a realistic and dynamic representation of themselves to participate in a Meeting or Seminar and interact with others. Online teachers and coaches can have their Avatars and so on.
Centralized ID and Self-Sovereign ID (SSID) (Click hear to learn about SSID's) Each member in the NANAK METVERSE will have the power to create, manage, and share their digital identities without relying on intermediaries. Private SSID's will be built on top of the decentralized blockchain. It will be a DID, but also incorporate additional principles and technologies to give users more control over their data. Key principles of SSIDs include user consent, data minimization, and portable credentials.
In summary, the NANAK METVERSE wants to ensure 100% privacy and security of identities. DIDs are a foundational element in SSIDs, but SSIDs incorporate additional principles and technologies to ensure individuals have more control and autonomy over their digital identities.
NFT's (Non-Fungible Tokens)(Click hear to learn about NFT's) NFT's play a very important role in the economics and Token utility in the NANAK METAVERSE. • Creation and sale of NFT's for Pilgrimage Packages, Vacation Packages, Concerts, Movies, Theatre, Sports Events, Other Special Events
Creation of NFT Collections by members Non-violent Competitive Games and Entertainment (Click hear to learn more) • Third party developer can develop and publish games once voted by the community and the Reputation Token holders.
UGC - User Generated Content on NANAK METAVERSE (Click hear to learn about UGC) • UGC stands for User Generated Content, and in its most basic definition it is any form of content (image, text, or more applicably in video games, NFT'S, Avatars, 3D models and code) that is created by the user/consumer of the platform that the content is published to.
• UGC has existed in video games for decades, but has gained importance in the On-Line gaming industry due to adoption of Blockchain technology. UGC-based games and platforms are some of the largest digital properties in the world; from games like Fortnite and Minecraft (who have both adopted UGC-based strategies), to platforms like Roblox (one of the largest industry leaders with a UGC-centric business model). The UGC as a business model in games works so well, and it is the future of the gaming industry in some respects. Below are some reasons; UGC in the game industry is a force to be reckoned with. Players know what they want to play, and by allowing them to create just that with ease, the Platforms adoption rate goes up.
Education Infrastructure • Virtual Classrooms and Halls • Virtual Libraries, etc.
Conference and Meeting Rooms Infrastructure • Virtual spaces indoors & outdoors for Conferences, Concerts and other Social/educational events • Meeting Rooms (many different deigns and ambiance to choose from)
Shops and Stores Spaces in NANAK METAVERSE Virtual Mall The ‘Virtual Mall’ will be a realist looking 3D Virtual Mall with Shops of various sizes for merchandise and service. Types of shops will be moderated by Reputation Token Holders and the ‘For Sale Merchandise’ has to meet community standards (for example no guns or other objectionable material/goods). Just like in a ‘Physical Mall’, the Metaverse will have all kinds of stores such as; • Clothing / Apparel / Leather Goods / Shoes / etc. • Children’s Clothing & Toys • Groceries & Food Items • On-Line presence of restaurants for Home Food Delivery • Computers & Electronics • Agriculture / Garden Implements • General Merchandise (Perfumes, Gifts, etc.)
Listings & Billboards Space This area / space in the NANAK METAVERSE will be a space for listing for Real Estate and Other Assets (Autos, Collectibles etc.). • Members can publish their listings for a fee and have a worldwide audience instantly • Payments for Assets will be in the ‘NANAK’ Token. This will serve as a Blockchain receipt of the transactions.